Fire type moves serebii. This lowers the target's Attack and Sp.

Fire type moves serebii When used with its grass equivalent, its power increases and a vast sea of fire appears. The power is increased to 150 Ice-type The Ice-type was introduced in Pokémon Red & Green in 1996. G-Max Fireball: 10 -- 101 A Fire-type attack that Gigantamax Cinderace use. Lowers the opponent's Speed and makes them weaker to Fire-type moves. These moves can prove very useful in official competitions which are usually double battle format. This move continues to deal damage to opponents for four turns. — Tearful Look: Normal — — 20: The user gets teary eyed to make the target lose its combative spirit. For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. No. G-Max Drum Solo: 10 -- 101 A Grass-type attack that Gigantamax Rillaboom use. It lowers the power of Water-type moves. At the start of the journey, you can choose between 3 randomly selected Pokémon and the other players will do the same. 100: Teatime: Normal — — 10 Apr 14, 2019 · Pages in category "Fire-type moves" The following 49 pages are in this category, out of 49 total. This means if they're dual-typed, they'd become single type. When a Pokémon is Dynamaxed, it will gain special Max Moves based on the moves it has in its learnset, with specific types of moves getting a specific move while status moves also become a different one. The move Burn Up causes the user to lose their Fire type. These are all dotted around Kanto & Johto with some obtainable multiple times and others available only once The Pokémon below are the Pokémon of the Fire-type. Pokemon Tower; Deep Sea Scale Ground-type. 5 times damage. ATK. The moves are split into groups of each target type, for example both opposing Pokémon or opposing Pokémon and allies. 5 times normal. At present, there are 100 different Pokémon, including unique forms and Mega Evolutions, that share this type and 33 different moves with it. Searing Shot: 5 100 100 An inferno of scarlet flames torches everything around the user. In-Depth Effect: This move, if used in Double/Triple Battles with Water Pledge, will create a rainbow which doubles the changes of moves having Seconday Effects for four turns. It may also leave the target with a burn. Torch Song: 10 80 100 Sacred Fire: 5 100 95 The target is razed with a mystical fire of great intensity. Fire Spin: 15 15 70 A FIRE-type attack that lasts two to five turns. It repels wild Pokémon if the holder is first in the party. In this case the damage is 1. May inflict a burn. The user stabs the target with sharpened stones. Sunny Day: 5 -- -- The user intensifies the sun for five turns, powering up Fire-type moves. The user intensifies the sun for five turns, powering up Fire-type attacks. Def Below is a list of moves that affect more than one Pokémon on the field in double/triple battles. Sunny Day: 5 -- 101 The user intensifies the sun for five turns, powering up Fire-type attacks. As the name implies, this increases the power of the move if the attacking Pokémon has the same type as the move used (for example a Fire-type Pokémon using a Fire-type move). A column of fire hits the target. A combustible fuel that boosts the power of FIRE-type moves. Atk stats. Pic Name Type Abilities Base Stats HP: Att: Def: S. Fire Blast: 5 120 85 Strongest FIRE-type attack. While it is a powerful Fire-type move, when a Pokémon uses it they will lose their Fire-type. The Pokémon below are the Pokémon of the Fire-type. A Pokémon affected by Tar Shot will take double damage from Fire type moves. Max Moves Description: Max Moves are a new element that are only capable of being used when a Pokémon is in Dynamax. Sacred Fire: 5 100 95 The foe is razed with a mystical fire of great intensity. It may leave targets with a burn. This move has a heightened chance of landing a critical hit. Overworld The user attacks everything around it and faints upon using this move. Pic Name Type Base Stats HP: Att: Charmander: 39: 52: 43: 50: 65 #005 Dynamax Adventures - Rental Pokémon: Rather than utilise your own Pokémon in Dynamax Adventures, you instead use some Rental Pokémon. This move can be used on the target regardless of its Abilities G-Max Wildfire: 10 -- 101 A Fire-type attack that Gigantamax Charizard use. Bitter Blade (move) Blast Burn (move) The Pokémon below are the Pokémon of the Fire-type. A. Tar Shot: 15 -- 100 The user pours sticky tar over the target, lowering the target's Speed stat. This move ignores the effects of opponents abilities. This also leaves the target with a burn. At present, there are 92 different Pokémon, including unique forms and Mega Evolutions, that share this type and 30 different moves with it. Will-o-wisp: 15 -- 75 The user shoots a sinister, bluish white flame at the foe to inflict a burn. Cleanse Tag: An item to be held by a Pokémon. Sizzly Slide: 20 60 100 The user cloaks itself in fire and charges at the target. Temper Flare: 10 75 100 Spurred by desperation, the user attacks the target. They generally have higher power than multistrike moves that hit 2-5 strikes per use, as they only hit twice. This lowers the target's Attack and Sp. At present, there are 67 different Pokémon, including unique forms and Mega Evolutions, that share this type and 32 different moves with it. Pokémon afflicted by the move Powder lose 1 ⁄ 4 of their maximum HP if they use a Fire type move. Moonblast: 15 95 100 Borrowing the power of the moon, the user attacks the target. Burn Up is a move introduced in Sun & Moon with an interesting twist. The flames make the target unable to move. A powerful fire attack that may inflict a burn. Has a one-in-ten chance of inflicting a burn on the target. The move Water Sport reduces the power of Fire type moves for all Pokémon on the field by 50%. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). Choice Band: An item to be held by a Pokémon. 100: Taunt: Dark — 100: 20: Opponent can only use moves that attack. Heat Wave: 10 100 90 Exhales a hot breath on the foe. An item to be held by a Pokémon. Wide Guard: 10 -- 101 Pokédex entry for #909 Fuecoco containing stats, moves learned, evolution chain, location and more! Fuecoco is a Fire type Pokémon introduced in Generation 9. PP: Effect % Body Slam Fire Red/Leaf Green/Emerald Tutor Attacks: Attack Name: Type: Att. If they are pure Fire-type normally, they will then become typeless with no weaknesses. A Fire-type attack that Gigantamax Centiskorch use. Armor Cannon (move) B. This gem is imbued with the essence of fire and will boost the power of a Fire-type move—but only once. This move's power is boosted on Misty Terrain. PP: Effect % Body Slam Bug-type The Bug-type was introduced in Pokémon Red & Green in 1996. Overheat: 5 140 90 Allows a full-power attack, but sharply lowers SP. The target becomes weaker to Fire-type moves. Sacred Fire: 5 100 95 A mystical fire attack that may inflict a burn. Moves affected by Parental Bond become this type of multistrike move. Sunny Day: 5 -- -- Boosts the power of FIRE- type moves for 5 turns. Fire Punch: 15 75 100 A special FIRE-type attack. Def Once activated, user’s Fire-type moves deal 1. Att: S. Fire Memory A memory disc that contains Fire-type data. Acc. Like Diamond, Pearl & Platinum, HeartGold & SoulSilver give you access to all 100 TM's and HM's, with a change in one of the HMs. . This move's power is doubled if the user's previous move failed. Mar 27, 2025 · These moves are typically less common than multistrike moves that hit 2-5 strikes per use, with several of them being signature moves. The Ground-type was introduced in Pokémon Red & Green in 1996. V-create: 5 180 95 With a hot flame on its forehead, the user hurls itself at its target. Misty Terrain: 10 -- 101 This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon. Another advantage you can gain is Same Type Attack Bonus (STAB). The sunlight also lowers the power of Water-type attacks. It powers up one move, which becomes the only usable one. Will-o-wisp Fire Red/Leaf Green/Emerald Tutor Attacks: Attack Name: Type: Att. This move traps opponents in flames for four to five turns. 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