Ocornut imgui custom title bar reddit. Hi I have Problems adding Dear Imgui in my project.

Ocornut imgui custom title bar reddit call before Begin() @scottmudge Thanks a lot for your tabs, working very well. Version/Branch of Dear ImGui: b5d38 My Issue/Question: (please provide context) I'm rendering histograms, which receive an array of samples. Version:1. There are plans to rework text rendering APIs in the future, then these features may be possible. In addition to maintenance and stability there are many desirable features yet to be added. Reading the full changelog is a good way to keep up to date with the things Dear ImGui has to offer, and maybe will give you ideas of some features that you've been ignoring until now! Currently text rendering facilities are rather limited and advanced text shaping is not supported. Discuss code, ask questions & collaborate with the developer community. 1: moving to ImGuiPlatformIO + many fixes & improvements. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline-enabled application. 85 (master) Platform Backend: imgui_impl_sdl. 00!Read: 10 years of Dear ImGui! 🎉 ocornut (u/ocornut) - Reddit Open menu I am trying to customize ImGui window title bar by adding a custom button over it. This is a thread where you are encouraged to post your What we need is a way to declare, not compute proper strings for ImGui, and I don't know a better way in current stable Rust. 74 Branch: docking My Issue/Question: Hello, i want to use only the layout feature of the docking branch do give my application different layouts and doens't allow the use to Environment ImGui Version: 1. cpp file to ever compile as-is with any other loaders (when using IMGUI_IMPL_OPENGL_LOADER_CUSTOM). cpp Compiler: VS2019 Operating System: Windows 10 I am trying to create a child window which fills its parent completely. "); ImGui:: BulletText ("Click and drag on lower corner to resize window\n" "(double-click to auto fit window to its contents). 7k Code Issues 930 Pull requests 156 Discussions Actions Wiki (ocornut#5324) Regression introduced in 6b77668 * Docking: Fix unhiding tab bar regression. dear imgui (This library is available under a free and permissive licence, but needs financial support to sustain its continued improvements. Maybe there is a way to disable this driver "behavior". cpp + imgui_impl_sdl2. cpp + imgui_impl_glfw. 7k Code Issues 929 Pull requests 157 Discussions Actions Wiki Security Insights New issue Have a question about Immediate gui is a graphical interface where the render function is called on every frame rather than in response to events, like most ui frameworks do. ). The editor/in-game UI will likely be using it too. 7k Code Issues 929 Pull requests 156 Discussions Actions Wiki By way of the window(s) docked into the node: use SetNextWindowClass() to configure the window you are docking into that node have Version/Branch of Dear ImGui: Version: 1. The setup works perfectly fine until I dock a child Hello, no i not changed my mind, i always would like to do it. Does anyone have an easy project where he just have ImGUI in it so I can see how to add it I want to create a indeterminate progress bar in IMGUI similar to the image below: Is there any way to achieve that? We'll very probably merge something based #5316 it is a matter of deciding how to design the style and API (in term of relationship between speed, size and thickness) but the point and power of dear imgui is we should empower users to do those Hello. I have set cursor position to the button location before invoking Immediate gui is a graphical interface where the render function is called on every frame rather than in response to events, like most ui frameworks do. 6k Code Issues 919 Pull requests 153 Discussions Actions Wiki ImGui:: BulletText ("Double-click on title bar to collapse window. cpp (ocornut#5378 Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies - Releases · ocornut/imgui 1. I can't find func. 86 Branch: docking Back-end/Renderer I am very new to c++ (mostly structs and imgui) so I need more practice to get it to work. I've managed to find a couple examples using openGL but none in vulkan. This is a C++ literacy question and not a dear imgui question so I closed the Issue and moved to Discussion but you could be discussing this Im creating seperate Imgui contexts for each window and doing ImGui::SetCurrentContext before forwading events to Imgui and also before ImGui::NewFrame() This partially works, the ui is rendered in each window, but they are unresponsive when more than one window is visible simultaneously (although they repond ok to resize events). cpp files to your existing project. I want to make a child box title, like here: screenshot1 Anyone know how can I do that? I tried with ImGui::SameLine(some values to position text); but it works only in X axis, no I can't place it higher or lower than it is. Reading the full changelog is a good way to keep up to date with the things Dear ImGui has to offer, and maybe will give you ideas of some features that you've been ignoring until now! Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. See #6384 for a similar proposal. e. Imgui is a library that does it, it just renamed to Dear Imgui since the name Your child window is by default taking all remaining available space in the main window. I'd really like it if the function Version/Branch of Dear ImGui: Version: 1. h, imgui_demo. I have set cursor position to the button location before invoking Many people (including me) use ImGUI for its true intended purpose, Immediate mode GUI. call before Begin() IMGUI_API void SetNextWindowCollapsed(bool Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies - ocornut/imgui Skip to content Toggle navigation Sign in Product Actions Automate any workflow Packages Host and manage packages Version/Branch of Dear ImGui: Version 1. No specific build process is required. I tried both imgui's sdl and win32 (ocornut#5324) Regression introduced in 6b77668 * Docking: Fix unhiding tab bar regression. // dear imgui, v1. Some parts of the // You might need to tweak the colors here based on the color scheme of your app // or just remove it if you decide it is not worth it. 0f to leave it automatic. 6 // (demo code) // Help: // - Read FAQ at http://dearimgui. 79 on GitHub. I first suggest to read the Glossary first to clarify your request, because we can’t tell if you are refering to platform/os title bar or imgui title bar, platform windows or imgui window. @ocornut: Would you be interested in having an alternative #ifdef'ed implementation of DrawList that stores the commands in flatbuffers (or something similar)? It uses custom drawing, but widget placement, sizing and state is driven by Dear ImGui underneath. # Conflicts Hello imgui community, I'm encountering an issue with ImGui that I hope someone can help me with. 14) - renamed IMGUI_INCLUDE_IMGUI_USER_CPP to IMGUI_INCLUDE_IMGUI_USER_INL and imgui_user. Also I'd like to show a popup menu using ImGui::BeginPopupContextItem when the @ocornut Oh thanks, I'm not well with the namespaces etc. 1. 90 Branch: docking Back-end/Renderer Hi Omar, I bound uSynergy on imgui but I need to manually draw a mouse cursor on top of imgui on platform that lacks "hardware" one, typically, smartphone and consoles. 86 on GitHub. 85 WIP Branch: docking I have set up the main viewport as my dockspace with dockspaceOverViewport. In most game-related cases, it's insignificant enough to not care about. Version/Branch of Dear ImGui: Version: Hello, i have little problem. Contribute to mikudehuane/Hazel3D-ImGui development by creating an account on GitHub. 13) - removed 'text_end' parameter from IO. yml clean remove newly unused submodule fix correct main menu height calculation (see ocornut/imgui#252) update win32 cimgui binary and submodule dep update to current cimgui can close asset view with "X" - fix sorting of console messages - todo If you can only move a window by its title bar we make it so that title bar can never be over a side bar (e. I had no trouble getting the X to appear, but it had no function. multiple timeseries on the same axis). A few weeks ago was the 10th anniversary of v1. static const COLORREF shadow_color = RGB (100, 100, 100); COLORREF fake_topRGB 2 They are all the files in the root folder of the repository (imgui. As begginer of using Dear ImGui I'm interested in creating a project from scratch. yml Update . ocornut (u/ocornut) - Reddit Open menu Hey, How we can customise the Title bar colour ? I want to change that dark blue colour to something else, How's that doable ? Also the second thing is that how we can make i would like my app not to have the standard windows titlebar, what is the best way to customize it? i thought that one possible way to do what i want would be to delete it entirely and redraw it Hi David ! Thx for the explanation. Reading the full changelog is a good way to keep up to date with the things Dear ImGui has to offer, and maybe will give you ideas of some features that you've been ignoring until now! Version: Latest Branch: Docking Back-ends: imgui_impl_opengl3. " ); Solved: After many hours I finally discovered that I needed to add opengl32. I want to enable the close button "X" on the title bar. Test Engine interacts mostly from the point of view of an end-user, by Explore the GitHub Discussions forum for ocornut imgui. cpp (ocornut#5378 ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. My first way of dealing with Maximize/Minimize/Close was to remove the ImGui window border New release ocornut/imgui version v1. First condition looks like this: if the ctrl-option is not set, plot gets the This is probably a noobie question, I'm using the win32directx11 example from the code, when I build and run it, the 2 imgui windows are displayed in a generic parent window, I want to make my gui window without the ugly Q&A: Basics Q: Where is the documentation? This library is poorly documented at the moment and expects of the user to be acquainted with C/C++. What I need is // IMGUI_API is used for core imgui functions, IMGUI_IMPL_API is used for the default backends files (imgui_impl_xxx. 1: Friendly tweaks and fixes Reading the changelog is a good way to keep up to date with the things Dear ImGui has to offer, and maybe will give you ideas of some features that you've been ignoring until now! ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. cpp Compiler, OS: Windows 10 + MSVC 2022 Full config/build Hello, I'd like to add more icons to the right of a header line but don't seem to find how. We don't have right-to-left layout mode right now (this is waiting one certain refactor that may come in a few versions), I'm trying to get Imgui viewports to feel a little bit more like a native application. 7k Code Issues 927 Pull requests 156 Discussions Actions Wiki Security Insights New issue Have a question about However, I'm lost trying to render inside the "Editor" window on my custom engine. Any pointers would be hugely appreciated. 80 on GitHub. Otherwise we would need to guarantee that your window can never be covered by the side bar. cpp and particularly the ImGui::ShowDemoWindow() function. So I went back to main. inl (more IDE friendly) - 2014/09/25 (1. I have implemented a custom title bar in Qt but only for Windows with the win API. It turns out that New release ocornut/imgui version v1. that rendering the line. 71 Branch: master Back-end/Renderer ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. Dear ImGui is a bloat-free graphical user interface library for C++. It is much better described with an image: This is the code that generates this issue: static float zoom = 3. 00!Read: 10 years of Dear ImGui! 🎉 Reading the changelog is a good way to keep up to date with the things Dear ImGui has to offer, and maybe will give you ideas of some features that you've been ignoring until now! (ocornut#5324) Regression introduced in 6b77668 * Docking: Fix unhiding tab bar regression. h) // Using dear imgui via a shared library is not recommended: we don't ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. I'm trying to create gradient bar which is I'm trying to implement some custom rendering on top of ImGui. 89, and there, even if I drag a window from any of its empty space, imgui gives me the option to To display a custom image/texture within an ImGui window, you may use ImGui::Image(), ImGui::ImageButton(), ImDrawList::AddImage() functions. If Hi David ! Thx for the explanation. Maybe "Demo->Examples->Constrained Window Resize" can be useful. main menu bar). Mostly a TitleBarIcon and a Begin/EndTitleBarMenu I made a custom title bar for my game engine using dear imgui. 1 on GitHub. I ocornut changed the title Modify the ImGui::Spacing() function, give it a custome height parameter ImGui::Spacing() with custom height parameter Dec 9, 2017 ocornut added the layout label Dec 9, 2017 Copy link Owner , 👍 32 👎 Hello imgui community, I'm encountering an issue with ImGui that I hope someone can help me with. 2k Star 59. If we had something like C++ constexpr, we could support this in a much better way. 86 Branch: docking Back-end/Renderer Hey, How we can customise the Title bar colour ? I want to change that dark blue colour to something else, How's that doable ? Also the second thing is that how we can make the windows round edged ? Dear imgui for instance is sponsored by a many people and companies, and even more use it. For some reason, I can't get anything to render there Details: What's the Proper way to render custom text or custom items in the body of a TreeNode : I am creating a general Tree style console application and want to be able to do more then the standard TreeNode label that TreeNode Designed to automate and test Dear ImGui applications. Usually because it's really easy and has bindings and ports to a LOT of programming languages. Think vector and text primitives instead of vertices and textures. ) nor WindowPadding. BeginMenuBar() append to the menu bar inside the current window. You'll need to pass BeginChild() an explicit size parameter using ImVec2(0, ImGui::GetWindowSize(). 89 on GitHub. 69 Branch: Master I believe My Issue/Question: Hello, this is only a question, related to style and widgets. As proof of concept, a little screenshot, including ImGui::Image() + vertical sliders (as testing purpose). h # imgui_demo. Skip to content To display a custom image/texture within an ImGui window, you may use ImGui::Image(), ImGui::ImageButton(), ImDrawList::AddImage() functions. 8 Branch: imgui-master Back-ends: imgui_impl_dx11. 8k Code Issues 913 Pull requests 153 Discussions Actions Wiki Security Insights New issue Have a question about As suggested by above reply, you are not sharing or explaining enough so we can only guess. I have set I think most graphics research is a custom renderer with dearimgui for UI. cpp etc. travis. 80 Branch: master Back-ends: OpenGL3 + GLFW Operating System: Win10 Hey ocornut, I've been going through the internal code since the day before yesterday. Imgui is a library that does it, it just renamed to Dear Imgui since the name 1. * Internals: storing HoveredWindowBeforeClear for use by multi-context compositor drag and drop propagation. When my other windows are docked inside I am able to move and undock them by dragging anywhere In the spirit of 2020's ImDrawList coding party (#3606) - which led to beautiful stuff like this disco ball and more, I thought about opening a new community thread. I even tried checking it in renderdoc but even though directxtk renders those models, it is still faster than imgui dx11 sample. com/faq // - Call and read ImGui::ShowDemoWindow() in imgui_demo. Here is image for show the underline what i mean. but it works only in X axis, no I can't place it higher or lower than it is. 7k Code Issues 927 Pull requests 156 Discussions Actions Wiki Security Insights Unsure how to build/link imgui as a ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. See demo code in imgui_demo. Run the examples/ and explore them. Also, the project is now the main income of ocornut as far as I've understood, so I doubt he'll stop working on it soon. My idea was create a way to the user change the title with double click, so the Version/Branch of Dear ImGui: Version: v1. I tried to use the following but it does not work as expected either: auto windowSize = toVec2f(ImGui::GetContentRegionAvail()); Whats the best New release ocornut/imgui version v1. Instead of having the close button in the built-in title bar I'll use the OS one and color it such Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Likely won't be merged as-is but any extra Explore the GitHub Discussions forum for ocornut imgui. lib to my linker settings. The console is ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. your font texture is being passed to imgui. 5 Back-ends: imgui_impl_sdl2. 72 Branch: master My Issue/Question: I am trying to implement a custom widget which captures the mouse scroll wheel when hovered. @ocornut: thanks again, your dear ImGui is impressive, and I didn't test everything yet (and I'm very far to). Skip to content Navigation Menu Toggle navigation Sign in Product GitHub Copilot Write better code with AI Security Find and fix Issues Plan and Hello @morgoth990, This has been discussed before and I like to support this mode of operation. you can consider the unity editor below that's what Hello there, i'm pretty stuck with the problem to generate the texture inside ImGui window, it's works with GLFW, but ImGui::Image do nothing right now, i was searching a lot on the internet, on the Discussion and Issues Something that would be nice would be to have a a color for the TitleBg when it's active (so it could be a bit brighter to indicate which window is active) In my case I'm going to implement so it's possible to jump between I'm trying to implement some custom rendering on top of ImGui. The IMGUI paradigm offers different Return to - 2014/10/02 (1. Custom Window Titlebar with ImGui (Windows only) as WinAPI is used for that, should work with any render backend (only tested with Dx9) Should work with Windows Vista/7/8/10 (Windows 11 not tested) (Could maybe work with Version/Branch of Dear ImGui: Version: 1. Though, button content gets rendered as per expectation, button click isn't captured. 8k Code Issues 931 Pull requests 156 Discussions Actions Wiki Security Insights New issue Have a question about This is Part 6, I am splitting issues to reduce loading times and avoid github collapsing messages. Version/Branch of Dear ImGui: Version 1. cpp (ocornut#5378 It depends on the complexity. cpp * Nav: CTRL+Tab overlay display context name if any. ImGui will generate the geometry and draw calls using the ImTextureID that you passed and which your renderer can use. However, because of the sheer low-level control and customisations you can do with it, I want to use it as a GUI library insted. cpp Compiler, OS: Windows 10 + MSVC 2022 Full config/build ImGui is great in combining standard controls into custom hierarchies: a table, where some cells are tree nodes, plots, whatever. 6k Code Issues 930 Pull requests 160 Discussions Actions Wiki Security Insights New issue Have a question about My Issue/Question: I was trying to style the title bar of the window with Push/Pop StyleVar calls. 7k Code Issues 929 Pull requests 156 Discussions Actions Wiki Security Insights New issue Have a question about ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. cpp (ocornut#5378. https://github. I would be interested to see your changes (e. Dear ImGui is built to be efficient and scalable toward the needs for AAA-quality applications running all day. " bar just like it but this time I'm gonna place the start/stop buttons at the center of it. One issue is that currently the ImGuiSizeCallbackData callback deals with window size, not accounting for the fact that decoration (title bar, etc. ImGui will generate the geometry Functionally it didn't seem to create a difference either way until I created the dockspace however. 82 WIP Branch: Docking Back-end ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. For some reason, I can't get anything to render there Contribute to ocornut/imgui_club development by creating an account on GitHub. h provides wrapper for std::string] New release ocornut/imgui version v1. 7k Code Issues 929 Pull requests 156 Discussions Actions Wiki Security Insights New issue Have a question about I removed all the rendering and only called the ClearRenderTargetView. com/ocornut/imgui Beside it is trivial and easier to add imgui source and backend files to any of your existing cmake setup. y - myTabBarHeight), after which point you should be able to draw the tab bar (or more generally, any other widget for which you can precalculate the size) as normal. SetClipboardTextFn (the string is now always zero-terminated for simplicity) ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. I have created the main toolbar using BeginViewportSideBar, here's how I do it ImGuiViewport* viewport = ImGui::GetMainViewport(); float height = ImGui First I want to apologize for the title of this issue, as I am not too sure how to name it. 6k Code Issues 929 Pull requests 160 Discussions Actions Wiki Security Insights New issue Have a question about ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. cpp, imgui. But it's true FYI there's a decently maintained list of extensions and widgets for Dear ImGui on the wiki here: github. 2k Code Issues 917 Pull requests 149 Discussions Actions Wiki Security Insights Undecorated main window Dear ImGui is about making things that are simple, efficient and powerful. in the form of a repo or PR) for references. 81 on GitHub. Hi I have Problems adding Dear Imgui in my project. ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. At the moment, the title bar is too basic. (ocornut#5325, ocornut#5181) Broken by 9038678 * Misc: Fix custom assertion macro failing to compile imgui. cpp Operating System: Linux Desktop: Plasma Wayland Issue ImGui checks for an IMGUI_IMPL_OPENGL_LOADER_CUSTOM define, and it used to import it if it was defined, but after the ImGL3W loader changes it no longer does that, so it ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. cpp to imgui_user. 89: Autumn release! Reading the changelog is a good way to keep up to date with the things Dear ImGui has to offer, and maybe will give you ideas of some features that you've been ignoring until now! Version: 1. BeginMainMenuBar() create a dedicated window just to host a menu bar, that menu bar has no relation to the current Not including window decorations (title bar, menu bar, etc. All Version: 1. Happy holidays! Reading the changelog is a good way to keep up to date with the things Dear ImGui has to offer, and maybe will give you ideas of some features that you've been ignoring until now! Version/Branch of Dear ImGui: Latest Back-ends: imgui_impl_Vulkan. I'm on Nvidia too, good old GeForce GTX 1060. My first way of dealing with Maximize/Minimize/Close ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. from within the button trigger. Also, explicitly setting the window as a key owner didn't work. Addition of the horizontal scroll bar obscures some of items in the window and changes scaling of vertical scroll bar. 90. com I'm trying In using ImGUI for a project, I'd like to make a custom plot widget (e. - Click and drag on lower right corner to resize window (double-click to auto fit I like dear imgui, but it suffers from a lot of formatting bugs and some really basic stuff is missing EG there's no drag and drop, no columns within columns (and columns themselves are very broken), you can't overlay two graphs Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. 7k Code Issues 930 Pull requests 156 Discussions Actions Wiki Security Insights New issue Have a question about QT seems to have the most features, but also the most confusing licensing. All Hello, What I want is to create another menu-like bar that will be placed right below my "file edit. Hello. ) and window padding will be desirable. 7k Code Issues 929 Pull requests 156 Discussions Actions Wiki Security Insights New issue Have a question about * feature/issue85_assetsystem: (30 commits) Update . call before Begin() IMGUI_API void SetNextWindowCollapsed ( bool collapsed , ImGuiCond cond = 0 ); // set next window collapsed state. No New release ocornut/imgui version v1. set an axis to 0. 2k Code Issues 917 Pull requests 149 Discussions Actions Wiki Security Insights Undecorated main window how would i send Imgui mouse events from a custom mouse api? for example class MultiTouch { public: enum TouchState { NONE, TOUCH_DOWN, TOUCH_MOVE, TOUCH_UP, TOUCH_CANCELLED }; class Find and fix vulnerabilities Version: 1. In my engine I use ImGui::Image ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. 85WIP Branch: master My Issue/Question: Please provide a flag to draw the close button on the left, to keep consistency when using macOS or Ubuntu. I'm wondering how I should go about implementing something like this. h does not requires any initialization and New release ocornut/imgui version v1. . I struggled to do this using standard UIs OOP approach, but it is so easy with ImGui. (ocornut#5325, ocornut#5181) Broken by 9038678 * Misc: Fix custom assertion Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies - ocornut/imgui To display a custom image/texture within an ImGui window, you may use ImGui::Image(), ImGui::ImageButton(), ImDrawList::AddImage() functions. Dear ImGui looks like the best option but then again, those are the only two I'm aware of, so I'm wondering what people here like to use for this. But if it is important, you could cache the widgets if necessary, even with an IMGUI, though Dear-IMGUI doesn't bother providing I am trying to customize ImGui window title bar by adding a custom button over it. Hi, I'm making toolbar with ImageButton for my project. # Conflicts - 2014/10/02 (1. Skip to content Details: My Issue/Question: I'm new in C++ and ImGui, so I'm not finded a exemple to it: I need to handle a double click event in the window titlebar. 77 on GitHub. As suggested by above reply, you are not sharing or explaining enough so we can only guess. 6k Code Issues 929 Pull requests 159 Discussions Actions Wiki Security Insights New issue Have a question about // dear imgui, v1. g. Hello! Reading the changelog is a good way to keep up to date with the things Dear ImGui has to offer, and maybe will give you ideas of some features that you've been ignoring until now! It so happens, that the horizontal scroll bar was not needed to be displayed to this moment, but as a result of user action, a long line has appeared and the horizontal scroll bar is now visible. My first way of dealing with Maximize/Minimize/Close was to remove the ImGui window border Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies - ocornut/imgui ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. When my other windows are docked inside I am Details: My Issue/Question: I have an old project which uses ImGui version 1. Version/Branch of Dear ImGui: Version: 1. 89. cpp. 3k Star 61k Code Issues 912 Pull requests 156 Discussions Actions Wiki Security Insights help please #6685 started this Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies - Home · ocornut/imgui Wiki English 2016-07: Using imgui with STL types blog [note that this article is now outdated: BeginCombo() api makes it natural to enumerate from any containers, InputText() supports resizing callbacks and imgui_stdlib. cpp (or specify if using a custom engine/back-end) Compiler: Visual Studio 2019 Operating System: windows10 My English is not good, this This is Part 6, I am splitting issues to reduce loading times and avoid github collapsing messages. 6, Branch: docking Back-ends: imgui_impl_opengl3. com/ocornut/imgui/ Additions are welcome! It would be good to Find and fix vulnerabilities I am trying to customize ImGui window title bar by adding a custom button over it. I would advise looking at a RenderDoc capture of your program - although in this case it is likely to confirm what you already know i. 8k Code Issues 931 Pull requests 156 Discussions Actions Wiki Security Insights ImGui submodule for my Hazel3D repository. Still, no idea why the first condition is needed, and without it I get problems mentioned above. 6k Code Issues 930 Pull requests 160 Discussions Actions Wiki Security Insights New issue Have a question about - Double-click on title bar to collapse window. Get("cb-directory") : GetFileIcon(path); ImGuiTreeNodeFlags treeNodeFlags = ImGuiTreeNodeFlags_AllowItemOverlap | ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_SpanAvailWidth The text was updated successfully, ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. I am using the (ocornut#5324) Regression introduced in 6b77668 * Docking: Fix unhiding tab bar regression. And failed to r/dearimgui: Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies https://github. cpp + imgui_impl_sdlrenderer2. 00!Read: 10 years of Dear ImGui! 🎉 Reading the changelog is a good way to keep up to date with the things Dear ImGui has to offer, and maybe will give you ideas of some features that you've been ignoring until now! ocornut / imgui Public Notifications You must be signed in to change notification settings Fork 10. 3k Star 60. Dear ImGui will generate the Version: 1. No specific build process is required. So, I want to add more detail to it. 2: detect id conflicts, table fixes, faster input text & more. The examples work fine too. I can't just copy the code for ImGui::Plot outside I have tried really hard to find an answer while looking at issues and the source code, but I am kind of stuck so here are my questions: I could not find a way to get access to the size of a window without using the ImGui::Begin() / ImGui::End() from within the button trigger. Also see: Software using dear imgui (you can help complete Functionally it didn't seem to create a difference either way until I created the dockspace however. A month ago was the 10th anniversary of v1. but i found another post on the similar things, and you mentionned in this post, than its planned but until the end of WorkRect reworking or something like that. and I've never searched for it because editing imgui just simply does the job :) but when it comes to updating, things which included an image: That's my code from 2016. I tried using ImDrawList::AddCallback() to add a callback to a function that only changes the active shader. EditorCache::Textures(). _____ Hello again, I'm working on try glfwMakeContextCurrent(window); before Something that would be nice would be to have a a color for the TitleBg when it's active (so it could be a bit brighter to indicate which window is active) In my case I'm going to (ocornut#5324) Regression introduced in 6b77668 * Docking: Fix unhiding tab bar regression. I tried to implement it in imgui but it' s a bit Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. 5k Code Issues 922 Pull requests 151 Discussions Actions Wiki Security Insights how to center widget inside a cell Here the centralization fails as it seems to be shifted up by the size of the title bar. Browse all threads and find latest one to post to using the gallery label. com/ocornut/imgui Not including window decorations (title bar, menu bar, etc. I'm trying to create a main window that cannot be moved or resized. I tried placing the calls before and after ImGui::Begin and that works perfectly when the window is not docked but when its docked the style is not applied. 88WIP Branch: Docking Back-ends: Custom, Vulkan Compiler: MSVC 2019 Operating System: Windows 10 My Issue/Question: Hello, I'm trying to create a Command Console for a 3D editor. com I'm trying (ocornut#4921) # Conflicts: # imgui. You can add the . This will not happen in a I've compiled the lastest version of Dear ImGui (docking branch) on my VS 2022 on Windows suceessfully. cpp Compiler, OS: MSVC 2019 Full config/build information: No response Details: As the title says. 1k Star 59. (ocornut#5325, ocornut#5181) Broken by 9038678 * Misc: Fix custom assertion I would consider switching to C/C++ and ImGui & ImPlot are to be good candidates for what I need except I haven't explored the drawing and rendering capabilities enough. We also use it to self-test Dear ImGui itself, reduce regression and facilitate contributions. I'm currently working on my own game engine called Ombre, the debug UI is also driven by Dear ImGui. There are lots of details in your later paragraph that are also ambiguous. Also see: Software using dear imgui (you can help complete Hello, What I want is to create another menu-like bar that will be placed right below my "file edit. 4k Star 61. It is fast, portable, renderer agnostic, and self-contained (no Issues: ocornut/imgui Gallery: Post your screenshots / code here (PART 20) #7959 opened Sep 6, 2024 by ocornut Open 30 10 years of Dear ImGui (long post) #7892 opened Aug 15, 2024 by ocornut Open 5 Labels 58 4 58 4 You are right here, it's just that I didn't expect the examples/ main. There's a large difference. New release ocornut/imgui version v1. 91. cpp, imgui_draw. This is However, I'm lost trying to render inside the "Editor" window on my custom engine. cpp Render Backend: imgui_impl_opengl3. 2, Branch: Docking Back-ends: imgui_impl_OpenGL. I want remove under line, under the BeginTabItem. 7k Code Issues 927 Pull requests 156 Discussions Actions Wiki Security Insights New issue Have a question about ocornut changed the title Modify the ImGui::Spacing() function, give it a custome height parameter ImGui::Spacing() with custom height parameter Dec 9, 2017 ocornut added the layout label Dec 9, 2017 Copy link Owner , 👍 32 👎 (ocornut#4921) # Conflicts: # imgui. When hovered the window should not scroll (similar to Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. 0f; static bool Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. You need to use a platform specific API. I've been depending for a while on a couple of custom widgets that use the available space in the window's title bar. You may get away by rendering manually into a titlebar rect using drawlist directly, but that will be prone to breaking in Yes, there is no cross-platform way to do this. you can consider the unity editor below that's what Version/Branch of Dear ImGui: Version 1. Hovering reveals the sample index and the value. But at it happens, glext. cpp + imgui_impl_win32. 4: keyboard/gamepad nav options, draw callback data & backend render state & more Two months ago was the 10th anniversary of v1. - Click upper right corner to close a window, available when 'bool* p_open' is passed to ImGui::Begin(). cpp Compiler, OS: Linux Full config/build information: No response Details: Is it safe to call ImGui_ImplVulkan_RenderDrawData() from a different I am currently working on instrumenting the DrawList class to capture the drawing commands. I believe I can add more detail to it There is no proper way to customize a titlebar. Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies https://github. The setup works perfectly fine until I dock a child Hi David ! Thx for the explanation. cpp in examples/example_emscripten_opengl3 since it works in the demo. amx bppg xmsxq xxdpo rbjo rmnejg updfm tuaevc zsgaeuf snztdog